The Fellowship of the Ring – Trick Taking Game

Embark on the legendary adventure in a cooperative, card-based game where players take on the roles of beloved characters.

The Fellowship of the Ring – Trick Taking Game

Embark on the legendary adventure in a cooperative, card-based game where players take on the roles of beloved characters.

1-4 Players
10+ Age
15-30 min Duration
The Fellowship of the Ring – Trick Taking Game

Embark on the legendary adventure in a cooperative, card-based game where players take on the roles of beloved characters.

1-4 Players
10+ Age
15-30 min Duration
  • The Fellowship of the Ring – Trick Taking Game
  • The Fellowship of the Ring – Trick Taking Game
  • The Fellowship of the Ring – Trick Taking Game
  • The Fellowship of the Ring – Trick Taking Game
  • The Fellowship of the Ring – Trick Taking Game
  • The Fellowship of the Ring – Trick Taking Game
  • The Fellowship of the Ring – Trick Taking Game

Middle-earth awaits!

Embark on the legendary adventure in a cooperative, card-based game where players take on the roles of beloved characters and…

Skills you'll use

  • Strategy

    Succeed through critical thinking… Think. Plan. Win!

  • Teamwork

    Play together as a team! With these games, cooperation is the way to victory!

What's in the box

The Fellowship of the Ring – Trick Taking Game
  • 144 Cards
  • 5 Tokens
  • 1 Rulebook

Game details

Middle-earth awaits!

Embark on the legendary adventure in a cooperative, card-based game where players take on the roles of beloved characters and work together to complete objectives and overcome challenges.

Follow the key story beats of the iconic fantasy tale by J. R. R. Tolkien, starting with Bilbo Baggins’ Eleventy-First birthday party in Bag End. Players are taken through eighteen total chapters chronologically, focusing on big story moments and the beloved literary characters among them. Each chapter introduces new challenges, characters, and items; slowly revealing cards that build toward the forming of The Fellowship. Story cards are used at the beginning of each chapter, featuring actual text from the book, to set the mood as you begin your adventure.